AI Insights · Timothy · April 2024
Top 5 Platformer Games Performance in Netherlands Q1 2024
Discover the performance of the top 5 platformer games in the Netherlands for Q1 2024, including trends in downloads, revenue, and active users.
In Q1 2024, the top 5 platformer games on a unified platform in the Netherlands showcased varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.
Stumble Guys, published by Scopely, saw its weekly downloads fluctuate throughout the quarter, with a high of roughly 7.7K in the first week of January, tapering off to around 4.3K by early March. Revenue peaked at approximately $5.8K in the first week of January and gradually declined to about $2.8K by the end of March. Weekly active users also showed a similar trend, starting at nearly 149K and dipping to around 120K by the end of the quarter.
Doomsday Shelter: Survival from Triathlon HK experienced a decline in weekly downloads, starting from 543 in the first week of January and dropping to just 68 by the end of March. Revenue followed a downward trajectory as well, beginning at $2.7K and ending at around $588. Active users decreased from 3K to approximately 2K over the same period.
Super Mario Run by Nintendo Co., Ltd. showed consistent weekly downloads, with peaks reaching about 3.3K in early January and stabilizing around 2.7K by the end of March. Revenue remained relatively stable, fluctuating between $1.5K in January and $713 in the final week of March. Active users saw a slight decline from around 14.2K to 11.6K throughout the quarter.
Subway Surfers, published by SYBO Games, maintained strong weekly downloads, peaking at approximately 12.3K in the first week of January and ending with about 8.3K in the last week of March. Revenue showed some variability, with a high of $995 in mid-March and a low of $482 towards the end of the quarter. Active users started at nearly 228K, experienced some fluctuations, and ended at around 205K.
Sonic Forces: PvP Battle Race from SEGA experienced a steady decline in weekly downloads, starting at 2.2K in early January and concluding at around 1.2K by the end of March. Revenue saw a peak of $835 in mid-March before dropping to $402 by the end of the quarter. Active users remained relatively stable, starting at around 14.4K and slightly decreasing to 11.6K.
For more in-depth insights and data, visit Sensor Tower.